Ion.Sound was developed to give developers more control over sounds, using JavaScript code and the Web Audio API, with a fallback for using the the clunky HTML 5 audio tags.
Developers have access to features like audio volume, looping, and merging sequences of sounds together, tools that will let them easily play one file or a sequence of audio snippets tied together.
These files can be loaded and played one by one, or merged together into an audio sprite, a technique regular used in the gaming industry.
Desktop and mobile browsers are supported.
What is new in this release:
- New Web Audio API core
- HTML5 fallback remastered
- Audio sprites support
- Advanced preloading controls
- Normal callbacks support
- Removed jQuery dependency
What is new in version 3.0.4:
- New Web Audio API core
- HTML5 fallback remastered
- Audio sprites support
- Advanced preloading controls
- Normal callbacks support
- Removed jQuery dependency
What is new in version 3.0.0:
- New Web Audio API core
- HTML5 fallback remastered
- Audio sprites support
- Advanced preloading controls
- Normal callbacks support
- Removed jQuery dependency
What is new in version 2.0.1:
- 2 versions of the plugin, jQuery and non-jQuery available now.
What is new in version 1.1.1:
- New ability to set individual volume to each sound
- Some code improvements
- Updated test environment
What is new in version 1.0.2:
- iOS not playing sound bug fix.
Requirements:
- JavaScript enabled on client side
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